All you do is buy stuff from catalogs, burn it, collect the money that drops, and buy more stuff to burn. As the title points out early on, there aren’t points, time limits, lives, enemies, or even really objectives in the traditional sense. The first thing to know about Little Inferno is that it isn’t really a game so much as a physics simulation toy with a nebulous plot and liberal sprinklings of black humor. A pervasive sense of dread permeates your every move, and you may catch yourself wincing even as you delight in subjecting new oddball items in various combinations to the flames.
LITTLE INFERNO FINAL COMBO SERIES
Brief missives from a secret friend give you a sense that there is a greater story afoot, of which you are a part, and that tossing things into the fire will lead to some sort of cathartic resolution.ĭestroying things in the fire returns coins and stamps that you collect and via which you are able to purchase new items to burn from a series of unlockable catalogs. It seems you are trapped in a small abode of some sort with nothing but a fireplace to bide your time. In Little Inferno from Tomorrow Corporation (people responsible for indie blockbuster World of Goo) you wake up under strange circumstances. It’s getting cold outside! Burn flaming logs, screaming robots, credit cards, batteries, exploding fish, unstable nuclear devices, and tiny galaxies. Congratulations on your new Little Inferno Entertainment Fireplace! Throw your toys into your fire, and play with them as they burn.